[map,The Moon]          
[fuel,100]             // initial ship fuel
[start,275,100,0,50,0] // start x (0 - 749), start y (0 - 749), x velocity (-511 - +511), y velocity (-511 - +511), sprite (0-35) 
[shield,0]          // initial shield value
[popcolor,100,100,255]
[gravity,4]
[pickupvalue,50,50,250,250,50,200,1000,200,200,200,200,200,200,200,200,200,200,200,200,200,200,200,200,200,200,200,200,200,200,200]
[nextlevel,Mars]

// Multiplayer Info

[multi_spawn,369,468,0,0,0] // Multiplayer Spawn points
[multi_spawn,48,550,0,0,0]
[multi_spawn,637,227,0,0,0]
[multi_spawn,106,408,0,0,0]
[multi_spawn,654,601,0,0,0]

[multi_powerup,1,370,500,60,1]   // Shield
[multi_powerup,0,68,690,15,1]    // Fuel
[multi_powerup,14,689,275,120,1] // RADAR
[multi_powerup,12,662,500,120,1] // LAS
[multi_powerup,4,511,364,180,1,1,1,4]  // Repulsor      (not affected by gravity)
[multi_powerup,5,23,20,180,1,1,1,4]    // Phase Shield  (not affected by gravity)

[multi_powerup,19,593,255,30,1]  // Rockets
[multi_powerup,22,383,661,240,1] // Voltaic Pulse
[multi_powerup,23,309,457,240,1] // Electron Beam
[multi_powerup,24,78,436,5,1]    // LASER
[multi_powerup,20,394,348,200,1] // Mass Driver
[multi_powerup,21,203,376,120,1] // Bombs

[multi_powerup,10,84,571,60,1]   // Weapons Upgrade
[multi_powerup,9,449,474,60,1]   // Shield Upgrade
[multi_powerup,11,697,663,60,1]  // Defense Upgrade
[multi_powerup,8,465,207,60,1]   // Fuel Upgrade

[req_powerup,6,2]
[req_pickupmes,Rescue Astronauts]

[powerup,0,610,650]  // fuel

[powerup,1,393,363]  // shield
[powerup,8,84,581]   // Fuel Powerup

[powerup,6,346,511]  // astronaut
[powerup,6,366,511]  // astronaut
[powerup,1,335,696]  // shield

[demolish,62,591,109,617,1,40,2,0,0]
[demolish,346,221,381,239,1,40,2,0,0]
[demolish,495,200,530,225,1,40,1,0,0]
[demolish,540,240,627,284,1,40,1,0,0]
[demolish,664,280,694,326,1,40,1,0,0]
[demolish,303,473,330,490,1,40,1,0,0]
[demolish,639,507,687,534,1,40,1,0,0]
[demolish,666,651,690,678,1,40,1,0,0]
[demolish,313,503,340,521,1,40,1,0,0]
[demolish,197,477,217,515,1,40,1,0,0]
[demolish,354,671,369,696,1,40,1,0,0]
[demolish,130,691,191,712,1,40,1,0,0]
[demolish,168,392,199,433,1,40,1,0,0]
[demolish,495,491,535,535,1,40,1,0,0]
[demolish,35,450,57,474,1,40,1,0,0]
[demolish,547,681,561,700,1,40,1,0,0]
[demolish,305,558,430,590,2,40,2,0,0]
[demolish,556,366,680,459,2,40,2,0,0]
[demolish,110,613,210,647,2,40,2,0,0]
[demolish,386,279,425,354,2,40,2,0,0]
[demolish,320,390,470,432,2,40,2,0,0]
[environment,3,508,124,597,255,5,65535,0]
[environment,318,700,474,726,255,6,65535,0]

[enemy,34,25,672,1]

[exit,0,0,750,20,0]   // exit local
[end]
